As a furniture designer I recognize and solve problems within the context of design by scrutinizing material things in relation to their use. I accomplish this by studying others, becoming familiar with their tendencies and expectations. I apply the knowledge gained through observation to create alternate assimilations of common objects.
My body of work is a collection of these experiments encompassing a play on space, materials, functionality and art. I have not, nor do I intend to, dwell within a single material or furniture type. I fear being trapped under a single generalization, limiting myself and what I can accomplish. By designing and building work across the board I learn dexterity to open doors in my life.
Details are very important to the integrity of my work. I’m concerned with not just the functionality of an object, but its surface details and craftsmanship. I expect my furniture to be judged under the same standards as its counterparts as made available in retail stores. My furniture is to have equal integrity so that it may be purchased and endure daily use.
Subtle influences from my past have transcended who I am today and the content and style of my work. As a product of environment, I absorb what is around me and expunge it as a traditional yet functional assimilation. With an interest in business, I’ve recently been drawn towards mass production and knock down design. It’s not my wish to cheapen my work but to conform it to modern expectations.